Maya, like many other 3D applications, the three dimensions are labeled

as the X, Y, and Z axes. The origin is located at X, Y, Z position of 0, 0, 0. The

grid also lies along the X, Z plane. We refer to this as a plane because you might

visualize an imaginary, flat, two-dimensional square laying along this 3D

position.

Maya labels the X, Y, and Z axes with a color scheme: red for X, green for Y,

and blue for Z. Many tools that you use in Maya use this color scheme to

indicate that you are accessing a particular item that relates to X, Y, and Z in

some way.

The axis indicator shows in which direction, X, Y, or Z, you are viewing the

Maya scene. The axis indicator is color coded in the red, green, and blue color

scheme and appears in the lower left corner of a view panel.

This is extremely useful if you are new to 3D, as many of the instructions in

this manual and the Maya Help assume you know where you are viewing the

scene in relation to the X, Y, Z axes.

No comments:

Post a Comment